top of page
Dark mode and light mode 2 frame animation *see iPad  lower left



Communicate user experience via accessible storyboards. Visualize environmental factors for mobile technology for phone, TV, and console, as well as robotics.



User experience storyboards started as functional specs. The appropriate imagery was identified illustrated freehand or traced from a source creating a dramatized depiction of events.



A single thoughtful image replaces paragraphs of carefully worded information written to convey a specific meaning. Illustrations quickly add art to the marketing story and are invaluable narrative tools for sales decks.

Multiple iPads in the cockpit or example of training with instructors in jump seat
Forward displays of experimental flight deck
Not all gamers are guys graphic
Xbox controller as a reward in online competition
Different kinds of vision
Different kinds of vision
Mobile phone user frustration
bottom of page